Amid the deep, resonant sigh emanating from the church, both Kline and Aljer felt their back muscles tense simultaneously, adrenaline surging wildly. Without hesitation, Kline made his left glove transparent, vanishing suddenly and reappearing beside the "Man Suspended." As he reached out to grasp the other's shoulder, Senior the "Spirit" also picked up the jelly-like extraordinary ability, using the "Mirror Walk" to return to the coin inside the iron cigarette box. Immediately thereafter, both Kline and Aljer began to fade, becoming intangible, and the entire mausoleum hall fell into quiet stillness. The two were directly transported to a distant part of the sky, where they materialized under the crimson moonlight and the shadows of the clouds. Instinctively, both Kline and Aljer turned to look back toward the original island, wondering what changes might unfold.
— Just now, they had only heard that sigh and hadn’t yet sensed any tangible danger, so they instinctively and by experience made the immediate decision to flee. Now, they found themselves naturally curious and puzzled.
In their sight, the thick fog that had long enveloped the ancient island was rapidly dispersing, no longer obstructing the moonlight above, which now poured freely into the island’s heart.
Amid the roaring wind, Caine and Aljer floated in midair, now clearly seeing the island’s current state through the thinning fog:
It was gone.
The ancient island, home to half-divine feathered serpents and various extraordinary beings, had vanished!
The area where it once stood now only bore gently swaying, deep-blue to near-black waters—no anomaly at all.
Aljer couldn’t help but reach into his coat pocket, touching the six-winged stone ghoul’s core crystal, which momentarily stilled his thoughts.
If the spoils hadn't remained, he would have absolutely doubted that he had merely dreamed the entire thing—doubted that he and Germán Sparrow had gotten lost, failed to find the true primordial island, and instead completed their exploration within the dream. Kline harbored similar thoughts, even suspecting that he might be experiencing a hallucination at this very moment. After all, an island teeming with powerful creatures, harboring secrets from the mythic age, could not simply vanish without leaving any trace—even in the sea's surface. Fortunately, he had no hesitation at all and had immediately chosen to retreat. Otherwise, I and Mr. The Man Suspended Might have disappeared just like that, never to be found again. Kline suddenly felt an overwhelming sense of relief and, without lingering longer, once again began his journey, carrying Aljé into the sky, traversing the realm of spirits. The final image of the sea that remained fixed in their eyes was the mist gradually thickening and spreading once more.
After another "transport," Caine and Aljer returned to the earlier deserted island, standing on the rocks as the waves surged over the sand, crashing with a steady roar. Aljer glanced around, exhaled silently, and then produced the core crystal and eye of the six-winged statue-god, saying, "This is our shared prize—take your pick first." He considered the matter and treated the six-winged statue-god as a monster jointly slain by both of them, while the three deceased belonged exclusively to Germain Sparo. Caine didn't immediately respond. Instead, he summoned the "specter" Senior to appear beside him, then presented the "tyrant" card, along with the brown, earth-like extraordinary trait and the jellyfish-like extraordinary trait—latter possibly corresponding to the "Sea Singer." Only after completing these gestures did he speak: "In this battle, I take first—three times."
He meant that this counted as a battle involving two of them, three deceased, and one six-winged stone ghoul, and that the opposing forces had made a significant contribution to the overall situation—thus, all spoils gathered in the tomb chamber were public property. Of course, based on his contribution, Germán Sparo had the right to choose first and to make three selections in succession. Aljer paused, gaining a fresh appreciation for the intrepid adventurer, then nodded: "Very well." Kline then reached out and calmly took the "Emperor" card bearing Roxel's face from his secret companion: "That counts as two." With this "Card of Desecration," combined with the "Sea God's Staff," he could now claim the status of a de facto half-god when acting in a spiritual form—this proved particularly useful when portraying the Sea God.
Of course, the most valuable aspect of the "Despot" card remains its built-in, fully sequenced potion recipes for the Storm Path, as well as the subtle ability for the holder to sense, starting at Sequence 4, the materials they need. Precisely because of this, Caine didn't wait to return to the "Generous City" of Bayam before stopping midway—dividing up the spoils. He feared that the "Despot" card would draw the "Ocean King" Ayn Cortman directly over.
How many times you say, that's how many times—Algier didn't object, nor did he wish to challenge Germain Spalro's words. He watched as Germain reached toward the likely oceanic singer-like, jellyfish-shaped extraordinary trait. To Caine, this could be used to craft magical items for the Storm Domain, serving as a replacement for the merfolk sleeve pins taken by the "Duke of Hell," and could also be bestowed in the future to the resistance forces of the Rosted Islands to enhance their maritime survival—of course, on the condition that they deeply please the "Sea God."
Set aside the "Juggler" card and the unique, jellyfish-like characteristic, Caine glanced at "The Ten," indicating it was now your turn to choose.
Alger paused thoughtfully and asked, "May I take the Sequence 4 potion formula from within the 'Card of Desecration'?"
"Fine," Caine replied with a neutral expression, "I'll have it ready for you afterward."
Although the "Juggler" card had already been activated, its full potential would require some noticeable energy, so Caine decided to return to Beckland before heading up to the misty heights to study it further.
"Very well," even with his usually composed demeanor, Alger couldn't help but smile slightly at that moment.
After "The Ocean Singer" has sufficiently absorbed the experiences of this adventure, he will begin to showcase his abilities and pursue advancement within the church hierarchy. At that point, the issue of consuming magic potions will no longer be significant—even without having children, steady accumulation over time will fully resolve it. The most critical barrier, however, lies in the fundamental transformation from Sequence 5 to Sequence 4, a true elevation in life essence. Within the church, countless "Ocean Singers" have labored for decades without securing such an opportunity. Aljé does not believe that, as a half-blood who rose from servant to steward, he will receive any special treatment; merely avoiding a bit of discrimination is something he considers fortunate and grateful for—thanks to his skillful interpersonal abilities. Moreover, within the church, advancement to Sequence 4 is typically granted directly through magic potions, with no requirement for individuals to study the recipes or prepare in advance. To gain an edge in this intense competition, Aljé must not only achieve outstanding accomplishments that place him among the top three, but also devise additional strategies.
His current plan is to eliminate a renowned pirate, secure the recipe for the "Elder of Disaster" potion from him, and direct the clues toward the mysterious deceased figure on the original island—this individual should have been a once-active sea pirate who suddenly vanished.
Thus, the高层 of the Storm Church will inevitably suspect that the missing great pirate had received the "Sacred Deception," a fact that can be conclusively verified through various means.
Alger, in turn, will leverage his already-known access to the "Elder of Disaster" potion recipe to secure his place in the Sequence 4.
Of course, provided the Church hasn't placed a seal capable of directly erasing the relevant memories... If this approach fails and there's no opportunity for promotion, I'll secretly gather the necessary materials, prepare the rituals required for advancement, and as soon as I reach Sequence 4, I'll leave the Church and become a pirate king. Aljere regained his focus and saw Germain Spalro take the peculiar, brown, soil-like substance. He glanced at the remaining items, picked up the gray-white, translucent crystal cluster, and handed the six-winged statue's eyes to Germain Spalro. For someone already equipped with powerful offensive capabilities and proficient in land, sea, and air operations, such extraordinary materials should prove highly useful. During the burial hall encounter, had he not been uncertain whether "spirit piercing" would affect the six-winged statue—something that could not afford any mistakes under the circumstances—his first choice would have undoubtedly been to employ the "spirit lash."
After distributing the spoils, placing them in separate boxes, and sealing them off with the Wall of Spirit, Caine retrieved Senior the "Wailing Soul," then reached out again to grasp the "Hanged Man," allowing their forms to fade and merge into the spirit realm.
Upon returning from this journey, the two appeared once more at a coastal mountain peak outside of Bayam, near the cemetery—as if they had never left.
Alger was concise, nodding briefly to Germán Sparo and saying:
"If we need to create magical items, I'll cover the costs.
Looking forward to our collaboration."
Caine, wearing transparent gloves, murmured a single "Hmm," and then suddenly vanished.
He set down the "Hanged Man" and instantly transported himself to a quiet corner within the city of Bayam.
"Next, I'll need to select a lucky pirate..." Caine glanced around, spoke softly to himself, and then gently extended his fingers, stepping toward the main street.
Of course, he didn't forget to change his appearance and to anoint "Lehmann's Travel Journal" with blood—after all, there were notices posted everywhere for Germain Spalro's arrest, and "The King of the Sea," Ayen Koutman, was stationed right in this city. If anyone recognized him or if he got lost, things would not go well.
"Nevertheless, as the attendant of the 'Fool,' the 'World' must still hold other reserves—such as the semi-divine extraordinary ability recorded in the 'Leymann Travel Notes.'... Yet even then, reaching that burial hall might not be smooth sailing; there would likely be further complications along the way... 'Ah, that 'Storm Path' card, the 'Defilement' one, was what kept him grounded, focused on his original goal—was this the instruction of the 'Fool'? Indeed, He had clearly anticipated this! Perhaps He even knows the entity that emits sighs deep within the church! 'Back then, perhaps Zinglgs had glimpsed the 'Tyrant' card, but lacked the means to claim it, which is why he spoke as he did...' Aljer's thoughts swirled, and he slowly walked toward the foot of the mountain."